![]() The way that film saturates is part of the reason it is still studied and modelled digitally. Film will also shift hue along with reducing luminance eg deep low luminance reds might become more yellow instead of more bright and magenta etc. The color corrector saturation will make an image become more and more thin looking, the film density / subtractive saturation will become more and more ‘rich / thick’ and deep looking. Both the color corrector and film density saturation look saturated, but with a totally different perceptual feel. Film on the other hand saturates differently - as saturation increases the luminance of colours decrease. The thing to bear in mind is when you increase saturation in a typical color corrector using the saturation knob what happens is you are effectively increasing the luminance of all the colours and pushing them all equally to the edge of your gamut. So the colours are becoming brighter and brighter and more garish and unnatural. ![]() I would love to learn more about specifically adjusting the hue/sat vs lum curves ect to achieve this this richness? I think you know what I mean when I say some images look really saturated and 3d and "thick" without looking over saturated just looking like someone just raised the global saturation. Another tool for example would be Resolve Hue vs Lum curves. It's important to point out that 2 images with the same contrast can have very different feelings of color richness and color 'density' depending on how the colours are being effected, and to make those types of more complex adjustments requires tools capable of 3D color manipulation. ![]() How to do Color Grading in DaVinci Resolve Tutorial youtu.be/kRc3WS. So if you want to lower the perceptual density / luminance of specific colours to make them feel 'rich' without effecting your contrast, Tetra can be very powerful indeed. How to do Color Grading in DaVinci Resolve Tutorial Other. Tetra can make adjustments to color that are independent of contrast and do not effect contrast. Lift gamma gain will effect your tone curve and contrast. Tetra / Paul Dore's Film Density will make 3D adjustments not possible with lift gamma gain. Lift gamma gain makes 1D adjustments and is very simple and limited math. ![]() Sat VS Lum is another good tool to play with. Play with the mid tone to keep the image bulky, by lowering it too. I think what u r trying to say is texture/rich contrast.
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